30 DAYS OF SUMMER. ONE MYTHICAL BAT.
Bike between parks. Buy low, sell high. Play pickup games for keeps — chase the legendary bats every kid whispers about, and hunt the one bat no one believes is real.
Every park prices gear differently, every day. Flip bats, gloves, shades, and wax packs — and watch out for card-show price spikes.
Challenge kids to pickup games. Friendly wagers... or stake your gear and play for keeps. Scout the odds before you swing.
Four legendary bats are hidden in quest lines: behind THE fence, in a lightning-struck oak, at a card-show auction, and in the hands of The Prospect. And one more that most kids swear is only a story...
Behind THE fence. Past THE dog. Bring snacks and fast shoes.
When lightning splits the old oak by the creek, someone will be waiting.
'96 extended-barrel alloy. The Prospect has it. He plays for keeps.
White alloy, orange script. Surfaces at the card show — bring a fat seed pouch.
PLUS: ROCKET SOLES · JUJU THE DUGOUT IDOL · THUNDER GRIPS · SNAKE EYES SHADES · AND COUSIN TONY'S DAY-6 INTEREST METER
Get your whole real-life team in the game — 10 kids, every position plus a DH, and everyone earns bonus seeds when a new teammate joins. Trade with teammates, travel together, and battle other teams in the summer championship circuit for exclusive gear.